Message of the day (rules)

Hello Space Engineers!

This is REBELS-GAMES universe with 3 planets and moon for each,
where the gravity and ore amounts depend on it size,
and 1 special planet called DEAD SUN with rarest ores for most
advanced blocks, high gravity and constant damage from heat!

 
Rules:

Name of grid should start with your nickname.
  ( example: “Player Ship” )
  Press (K) Terminal > Info > Grid Name:
Behave decently and culturally in the game.
Grids located more than 2000 km from center will be removed.
Objects inactive players’ on server +14 days are deleted. 
Object must have a minimum +10 blocks
Every object you want to keep must have a owner and “Grid Core” block.
  Otherwise it will be deleted.
  It does not have to be turned on or completed, it just has to be.
  More information: FAQ
• Abusers of nanobots will get sanctions
• Raycasting is officially forbidden – 
Using it will cause a permanent ban.
• Using radar scripts – Forbidden.
• Using exploits – Forbidden.
• All asteroid will be removed on the same day [15] every two months. Next wipe asteroid (15.10.2019)

Before start U need to know the limits per Player:

  • PCU per player: 25000
  • Blocks per player: 10000
  • Blocks per grid: 8000
  • Grid Core: 5
  • Refinery: 2
  • Basic Refinery: 2
  • Assembler: 2
  • Nanobot: 1
  • Projector: 2
  • Piston: 2
  • Rotor: 2
  • Advanced Rotor: 1

How does Grid Core work?

The Starting Ship cargo have enough components to build:

Refinery 1
Assembler 1
Medical Room 1
O2/H2 Generator 1
Small Battery 1
Small Container 1
Small Reactor 1
Solar Panel 2

The universe have 2000 km radius with Trade station in the middle.

Earth (with Moon) – 400 km from center
Oxygen: High
Atmosphere: High
Gravity: 1,0 G (Moon: 0,25 G)
Diameter: 70 km (Moon: 20 km)

Mars (with Moon) – 800 km from center
Oxygen: None
Atmosphere: High
Gravity: 1,5 G (Moon: 0,5 G)
Diameter: 90 km (Moon: 25 km)

Alien (with Moon) – 1200 km from center
Oxygen: Low
Atmosphere: High
Gravity: 2,0 G (Moon: 0,75 G)
Diameter: 110 km (Moon: 30 km)

Dead Sun – 1600 km from center
Oxygen: None
Atmosphere: None
Gravity: 3 G
Diameter: 50 km

For all resources avaible on:
P – Planets
M – Moons
A – Asteroids
S – Dead Sun
type command: “oreinfo”

 

Refinering:
Ore -> Ingot

For vanilla blocks:
Stone          -> Gravel
Iron             -> Iron Ingot
Silicon         -> Silicon Wafer
Nickel          -> Nickel Ingot
Cobalt         -> Cobalt Ingot
Silver           -> Silver Ingot
Gold            -> Gold Ingot
Magnesium -> Magnesium Powder
Uran            -> Uran Ingot
Palatinium   -> Palatinium Ingot
Coal            -> Coal Powder

For MK blocks:
Lateryt Ore       -> Aluminium Ingot
Malachit Ore    -> Copper Ingot
Palladium Ore  -> Palladium Ingot

For ADV blocks:
Uknown Ore -> Cez Ingot
Uknown Ore -> Rad Ingot
Uknown Ore -> Kaliforn Ingot
Uknown Ore -> Diamond Crystal

 

Trader

1€ = 1 Rebelium
1 Rebelium = 720 Rebel Components
1 Rebelium = 30000 Irium = 3 000 000 Credit
1 Diamond  = 100 Irium = 10 000 Credit
1 Irium        = 1000 Space Credit
1 Irium        = 100 Credit

 

Refinery (all ore, except Coal): [8 slots / 4 modules]
100% (1,0) Productivity
80% (0,8) Effectiveness
100% (1,0) Power Efficiency 0,56MW

Basic Refinery (just Iron, Nickel, Cobalt, Coal): [ no module slots ]
100% (1,0) Productivity
90% (0,9) Effectiveness
100% (1,0) Power Efficiency 0,33MW

Rebel Refinery (all ore, except Coal): [ 12 slots / 6 modules ]
100% (1,0) Productivity
80% (0,8) Effectiveness
100% (1,0) Power Efficiency 0,56MW

 

In assemblers U can build:
Assembler vanilla -> vanilla blocks, all tools up to elite
Assembler MK -> vanilla and MK blocks
all tools up to advanced
Assembler ADV -> vanilla, MK and ADV blocks
REBEL Assembler -> like ADV but have more attachment points (12)

 

Module Blocks parameters per attachment point:

Productivity Speed / Effectiveness Yield / Power Efficiency
Vanilla 1,2247448 1,0908712 1,2206555
MK1    1,4142135 1,1874342 1,4071247
MK2    1,5811388 1,2961481 1,5716233
MK3    1,7320508 1,4142135 1,7204650
ADV1  1,8708286 1,5427248 1,8574175
ADV2  2,0000000 1,6822603 1,9849433
ADV3  2,1213203 1,8330302 2,1047565

Module Blocks modyficator for 1 module:

Productivity Speed / Effectiveness Yield / Power Efficiency
Vanilla 150% 119% 149%
MK1    200% 141% 198%
MK2    250% 168% 247%
MK3    300% 200% 296%
ADV1  350% 238% 345%
ADV2  400% 283% 394%
ADV3  450% 336% 443%

All module blocks parameters are multiplicate !!!

 

Concept of MK and ADV blocks:

All blocks with tiers (MK1-3,ADV1-3) requires aditional components
to build from ores:
– Lateryt, Malachit, Palladium wich U can find on planets and
small amounts on the moons to build MK blocks.
– Uknown Ore from DEAD SUN to build ADV blocks.

Each lvl of block have doubled stats of previous lvl
and require twice as much components.

For MK and ADV ship tools and weapons U need PIRATE COMPONENT
that can not be build, but can be found on NPC stations.