Update - 1.2.0 Build and Destroy

15.05.2019

1. New compact gatling/missile turrets

– Model size: 1×1

– Uses same ammunition/missiles as standard version

– Building cost is same as same tier standard version

– Rate of fire is slower, has slower cargo for ammunition/missiles

2. Turrets rebalance

– All type of turrets has additional 100 steel plates at the top of building list, which increases integrity of the block by 1000

– Functional level is lowered (block will be longer functional during fight)

– Missile turrets rate of fire reduced by 30%

– Turrets cargo is increased with higher tiers

– Series of shots is synchronized with capacity of ammo box

– Reload time is reduced with higher tiers

3. Ammunition

Performance increase is 30% now (instead of 100% before)

      – vanilla + 30% = MK

      – MK + 30% = ADV

  – Mass of ammo and missiles is set to vanilla for all tiers

  – ADV ammunition price changed (added palladium ingot, Kaliforn -> Cez)

4. Power consumption

– Large Programmable Block (2.5 -> 1.5)

– Large Timer Block (2.5 -> 0.5)

5. Coal reactors

– Block cost reduced, reactor components and superconductors are removed

– Small Coal Reactor cost reduced 10 times

– Large Coal Reactor cost reduced 20 times

6.  Ion Thrusters

– Block cost reduced

7.  Block tools (Drill/Welder/Grinder)

– Blocks cargo increased

– Cargo is increased with higher tiers

8.  Components volume reduced

– Tool Component (200 -> 20)

– Weapon Component (200 -> 20)

9.  Coal powder

– Mass increased (1 -> 100)

– 1MW of produced power consumes 100kg of coal powder

10.  The new fuel system

From today Hydrogen engine we Methane Engine

We have added a new Methane gas, to get a bigger energy balance

 

Fuel for ships – METHANE

Light, slow production in hydrogen generators

(Large Grid: O2/H2 Generators -> 1 x Methane Engine 20MW)

(Small Grid: O2/H2 Generators -> 1 x Methane Engine 2MW)

 

Fuel for the stations – COAL

High mass, 2 Basic Refineries produces fuel for 1 reactor

(Large Grid: 2 Basic Refineries 0.66MW -> 1  Coal Reactor 15MW)

 

The ultimate fuel – URANIUM

Light, small volume, hard to obtain

(Spawn only on the planet Alien and Dead Sun)

11.  Trader prices update

Uranium

   Space

      Buy (1667 -> 793)

      Sell (1111 -> 317.46)

   Planet

      Sell (555 -> 158.73)

 

Coal

   Space

      Buy (0.20 -> 150)

      Sell (0.13 -> 100)

   Planet

      Sell (0.067 -> 50)

12.  New function (Auto Close Doors)

If you are tired of constantly closing door
Add in to block name: [AUTOCLOSE] and door will close without your help

Features:

  •  Added new block: Nanobots

  •  Added new block: Conveyors

  •  Added new block: Large Grid Compact Antenna

  •  Added new block: Compact Gatling Turret

  •  Added new block: Compact Missile Turret

  •  Added new block: Small Methane Tank

  •  Added new Block: Large Methane Tank

  •  Added new Block: X-Large Methane Tank

  •  Added: Defensive turret ammo can be produced in Survival Kits and Basic Assemblers

  •  Added: New gas “Methane”

  •  Added: Methane Engine tiers

  •  Added: new function (Auto Close Doors)

  •  Model upgradedLarge Pillar

  •  Model upgraded Defensive Turret

  •  Changing block capacity (Welder, Grinder, Drill)

  •  Changes price Large/Small Ion Thrusters Large Grid

  •  Changes for Energy production

  •  Rebuilt balance of hydrogen tanks

  •  Reduced volume of Weapon & Tool components (200 -> 20)

  •  Weapons rebalanced

  •  Backpack volume increased (2.000L -> 3.000L)

  •  NPC encounter spawn rate increased

Bugfixes:

  • Fixed Small Grid Large Battery model
  • Fixed Assembler model
  • Fixed problem of Compact Grid Core light


    Rebels-Games Team